Artcam Pro 9.1 Tutorial Here
ArtCAM Pro 9.1 is a legacy software designed for artists and hobbyist machinists to create 3D reliefs and CNC toolpaths from 2D designs
. While Autodesk acquired and later discontinued ArtCAM, version 9.1 remains popular for its straightforward 2D-to-3D workflow. Getting Started: Interface and Setup
When starting a project in ArtCAM Pro 9.1, the initial setup is critical for machining accuracy. Model Creation
and define the physical dimensions (Height/Width). For CNC work, ensure these dimensions match your material. Resolution
: Set the resolution based on detail requirements; higher resolutions (e.g., points) are better for intricate 3D panels. : The software utilizes a for drawing and vector manipulation, and a for relief visualization and simulation. Core Design Tools EP-23: Shape Editor in ArtCAM 9.1
This Video show how to use the " Shape Editor" in ArtCAM 9.1 and How to Create the 3D from 2D vector with some easy key to create. PBH Design Tech #Artcam #2018 #tutorial for #beginners ( #English )
Comprehensive ArtCAM Pro 9.1 Tutorial: From 2D Designs to 3D Reliefs
ArtCAM Pro 9.1 is a specialized 3D CAD/CAM software designed specifically for artists and designers rather than traditional engineers. It allows you to transform 2D sketches, photos, or vector artwork into intricate 3D relief models that are ready for CNC machining or 3D printing. 1. Getting Started: The Interface and Setup
Before diving into design, you must establish your workspace.
Creating a New Model: When you start ArtCAM Pro 9.1, you must create a "New Model" by defining the working area's height ( ) and width (
Defining the Origin: Set the datum (origin) position, which determines where your CNC machine will start relative to your material.
Resolution and Units: For high-quality 3D results, ensure your units (typically mm) and resolution (e.g., points) are set appropriately during the initial setup. The interface is divided into two primary views:
2D View (F2): Used for drawing and editing vectors or working with bitmaps (images).
3D View (F3): Used to visualize the 3D relief and simulate toolpaths. 2. Working with 2D Artwork
You can create 2D designs directly in ArtCAM or import them from external sources. artcam pro 9.1 tutorial
Drawing Tools: Use the Vector Tools to create polylines, squares, circles, and stars.
Importing Vectors: You can import vector files (such as .DXF from AutoCAD or CorelDraw) through the Vector > Import menu.
Bitmap to Vector: A powerful feature of ArtCAM is the ability to vectorize bitmaps (images like .BMP, .JPG, or .GIF). Use the Bitmap Tools to trace image outlines and convert them into editable vectors. 3. Creating 3D Reliefs
The core of ArtCAM Pro 9.1 is turning 2D shapes into 3D geometry using the Shape Editor.
Select a Vector: Choose the outline of the shape you want to make 3D.
Open Shape Editor (F12): This tool allows you to define the profile (Round, Square, or Plane). Adjust Parameters: Set the angle (e.g., 45∘45 raised to the composed with power ) or height of the relief.
Relief Combine Modes: Choose how the new shape interacts with existing geometry: Add: Increases the height of existing areas.
Merge High: Combines shapes while keeping only the highest points.
Interactive Sculpting: Use the Sculpting Tools (Smooth, Smudge, Carve, Erase) to refine the model's appearance manually. EP-23: Shape Editor in ArtCAM 9.1
Getting started with ArtCAM Pro 9.1 allows you to transform 2D artwork into 3D reliefs for CNC machining, jewelry design, and woodworking. Although ArtCAM was discontinued by
in 2018, version 9.1 remains a staple for many legacy CNC operators. Core Workflow Essentials Setting Up Your Canvas
: When starting a new project, define your model dimensions in inches or millimetres. Use to automatically center your artwork on the page. Importing Vectors : To bring in logos or patterns, navigate to the menu and select
. You can choose to preserve existing layers or merge them into your current workspace. Creating 3D Reliefs Drag a bitmap image directly into the workspace. Shape Editor
) to assign heights and profiles (round, pyramid, or flat) to your vectors. ArtCAM Pro 9
To view your progress, tile your windows vertically to see the 2D layout and 3D preview side-by-side. Advanced Relief Management
ArtCAM Pro 9.1 excels at combining multiple 3D elements. You can import external 3D models like STL or OBJ files via Relief > Import > Import 3D Model
. Once imported, you can use the "Paste 3D Model" tool to position and scale the relief before permanently merging it with your zero plane. Toolpathing and Machining
Before sending your design to a CNC router, you must set the Origin Point Model > Set Position
Choose the origin location that matches your machine setup (commonly the center or bottom-left corner).
Calculate your toolpaths (Area Clearance for bulk removal or 3D Finishing for detail) to generate the G-code for your machine.
For further learning, legacy users often reference community tutorials on or official support archives from the Autodesk Knowledge Network or setting up specific toolpaths for your CNC?
Finding a single "good article" for ArtCAM Pro 9.1 is difficult because it is legacy software, but there are high-quality training manuals and procedural guides available that cover everything from basic navigation to 3D relief carving. Recommended Training Manuals & Guides
Training Course ArtCAM Pro ENG (Scribd): This is a comprehensive introduction that walks through starting new models, 2D and 3D views, and the various toolbars/flyout menus in the Pro version.
ArtCAM Software for Artists Rather Than Engineers (Autodesk PDF): A tutorial focused on creating intricate carvings from imported images. It covers the Bitmap to Vector process, reducing colors, and calculating V-Bit Carving toolpaths.
ArtCAM Pro Tutorials (Slideshare): This manual includes detailed sections on 3D modeling, sculpting, and texturing. Core Workflows in ArtCAM Pro 9.1
3D Relief from Images: Drag an image into ArtCAM, set your X, Y, and Z heights, and use the light bulb icon next to Bitmaps to view the auto-generated relief.
Vector Management: Use the Vector Doctor tool to check for overlaps or problems before machining.
Origin Setup: If your CNC machine requires a center-point origin, go to Model > Set Position and select Center Pixel to move the origin from the default bottom-left. File > Import > Bitmap for Relief (e
These video guides demonstrate specific Pro 9.1 features like toolpath creation and the shape editor: EP-23: Shape Editor in ArtCAM 9.1 18K views · 4 years ago YouTube · PBH Design Tech
This tutorial provides a foundational overview of ArtCAM Pro 9.1, focusing on its core features for creating 2D designs and 3D reliefs for CNC machining. 1. Interface and Basic Setup
The ArtCAM interface consists of 2D and 3D viewing windows to manipulate your models.
Creating a Model: Start by creating a New Model (Ctrl + N) and setting your material dimensions (X and Y).
Setting the Origin: Go to Model > Set Position to define the origin point. Many CNC machines use the center of the model as the origin, but you can also choose corners. Essential Shortcuts: F9: Center a selected image or vector on the page.
F12: Open the Shape Editor to create 3D reliefs from vectors. 2. 2D Design and Vector Editing
You can create geometry directly in ArtCAM or import it from other software.
Drawing Tools: Use the standard tools to create lines, circles, and squares.
Vectorization: You can convert bitmap images into vectors using the "Convert Bitmap to Vector" tool.
Node Editing: Right-click on a vector to access node options. You can insert nodes by pressing 'I' or smooth them to refine your shapes. 3. Creating 3D Reliefs
ArtCAM is widely used for turning 2D vectors into 3D reliefs. ArtCAM Standard Tutorials - 2.4 Node Editing
4.2 Method B: Bitmap to Relief (Texture)
For organic detail from an image:
- File > Import > Bitmap for Relief (e.g., a woodgrain or stipple JPEG).
- Position the bitmap over your prism.
- In the Relief from Bitmap dialog:
- Set Maximum Relief Height to 1.5 mm.
- Filter: Smooth.
- Operation: Add (to combine with existing prism).
- Click Apply. The texture is now embossed onto the prism.
5. Editing Reliefs (Sculpting Tools)
Recipe 2: PCB Milling (Copper boards)
- Vector: Import Gerber or DXF isolations.
- Toolpath: Profile with a 30-degree V-bit. Set Cut Depth to
0.005". - Check: Use
View > WYSIWYGto see if pads are shorted.
6. Relief modelling (2D → 3D conversion)
- Two main methods: Bitmap-based heightfields and vector-based height profiles.
- Bitmap to relief:
- Import clean greyscale image; use Create Relief from Bitmap.
- Set depth (max height) and smoothing; choose interpolation method.
- High-contrast images produce more defined reliefs; blur to soften transitions.
- Vector to relief:
- Create a vector and use Create Relief From Vector: options include linear ramp, dome, or custom profile.
- Control height per vector; stack multiple reliefs and use Blend/Merge.
- Multi-relief composition:
- Use Add/Subtract operations to combine reliefs.
- Use Boolean-like commands to cut reliefs out of one another.
- Maintain layers and name reliefs clearly for later editing.
Part 2: 2D Design & Vector Creation
Before you can carve, you need geometry. ArtCAM offers robust vector tools.
Part 6: Saving Your File
There are two ways to save:
- Save ArtCAM File: Go to File > Save As and save as
.art. This lets you open the project later to edit it. - Save Toolpaths: Go to Toolpaths > Save Toolpaths. This saves the G-Code (
.nc,.gcode,.tap) that your CNC machine understands. You will need to select the correct file format for your machine controller (e.g., Mach3, Fanuc).
Part 5: The 3D Toolpaths (Roughing & Finishing)
A V-bit cannot carve a 0.25" dome efficiently. You need a Ball Nose bit.