Lekmod is a massive multiplayer-focused overhaul for Civilization V
that expands the roster to 77 civilizations (in versions like v31.4), adding 34 new ones while significantly reworking base game leaders. Key Features of the Lekmod Civ List
Vast New Roster: Includes entirely new civilizations such as , , Madagascar , and
, each with unique abilities (UAs), units (UUs), and buildings (UBs).
Balance Reworks: Every vanilla civilization has been tweaked for competitiveness. For example, India
's population growth mechanic was overhauled to be less of a penalty, and Mongolia received food and culture buffs from horses.
Specialized Roles: Many new civs are designed for specific strategies. are optimized for mid-game military pushes, while Madagascar is tailored for faith-heavy "Holy Site" playstyles.
Consistent Power Levels: Unlike vanilla, where civs like the Iroquois were notoriously weak, Lekmod aims for a tighter balance. Even lower-tier civs usually have a specific niche or "timing" where they are formidable. Notable Civilizations (Sample) Civilization Key Unique Feature Artaxias I +1 Food, +2 Production, and +1 Gold from Mountains. Henry Parkes Known for strong coastal starts and powerful early workers. Nebuchadnezzar
Remains top-tier for science but with balanced Great Scientist generation.
A religious "loot piñata" civ that grants bonuses to those who convert it.
Extremely flexible warring civ typically paired with the Honor policy tree. Competitive Rankings
Players often categorize these civilizations into tiers based on their consistency in multiplayer matches: S-Tier: , , , , , , . A-Tier: , China , , Russia , , , . Low Tier: , , and sometimes the , though they still have specific naval niches.
For the most up-to-date specific stats, players often refer to the Lekmod Civilization Document or the community Discord. Lekmod Civilizations Tier List (v31.4)
Note: this is a curated, coherent list highlighting civs that are distinctive in LekMod rather than every minor variant.
Austria — (Leader: Maria Theresa)
Byzantium — (Leader: Basil II / Constantine variants)
Carthage — (Leader: Dido)
Celts — (Leader: Boudica)
Dutch — (Leader: Wilhelmina)
Egypt — (Leader: Ramesses)
Ethiopia — (Leader: Haile Selassie)
Greece — (Leader: Alexander or Pericles variants)
Huns — (Leader: Attila)
Inca — (Leader: Pachacuti)
Japan — (Leader: Oda Nobunaga / Tokugawa variants)
Maya — (Leader: Pacal)
Mongolia — (Leader: Genghis Khan)
Ottomans — (Leader: Suleiman)
Persia — (Leader: Darius)
Poland — (Leader: Casimir)
Polynesia — (Leader: Kamehameha)
Russia — (Leader: Peter)
Rome — (Leader: Augustus)
Scotland — (Leader: Robert the Bruce)
Shoshone — (Leader: Pocatello)
Spain — (Leader: Isabella)
Zulu — (Leader: Shaka)
(End of curated selection—LekMod typically includes many more civs, variants, and modder-created or rebalanced entries.)
Lekmod transforms Civilization V into a deeply strategic, highly balanced multiplayer experience. The civ list is its crown jewel – offering meaningful choices for every victory type and terrain start. Whether you want to play as Tibet building mountain fortresses, Kilwa dominating trade routes, or Vietnam ambushing from the jungle, there’s a civ for every fantasy.
For the full up-to-date list (new civs added in v.35 beta like Berbers, Kiev, and Chimu), check the in-game Civilopedia after installing the mod.
Civilization V is a massive community overhaul that currently includes 77 civilizations as of recent versions. This total comprises the 43 base-game civilizations (many of which are heavily rebalanced) and 34 entirely new civilizations New Civilizations Highlights
Lekmod introduces civs with unique mechanics often tied to specific terrain or niche strategies. Civilization Key Focus / Ability Aggression
: Features a 3-move spearman (UU) for early tributes and war. Artaxias I Mountain Yields : +1 Food, +2 Production, +1 Gold from Mountains. Henry Parkes Coastal/Natural Wonders : High faith from wonders; unique worker with Medic I/II. Science/Culture : Writer slots provide +5 Science; early granary buffs. Tundra/Diplomacy : Designed to thrive in cold climates where others fail. Madagascar Ranavalona I
: Synergizes well with Holy Site spam for massive religious yields. Songtsen Gampo Snowballing
: Strong early yields (+1 Prod/Gold/Culture/Sci/Faith per city). Major Rebalances of Base Civs
Lekmod is primarily a balance mod, nerfing overpowered vanilla civs and buffing weak ones.
: UA now includes +1 sight for all land units and a 50% discount on tile purchases; features a new settler unit (+8 combat strength). Camel Archers are less effective; the
now provides happiness for worked luxuries instead of just double resources.
: Their vanilla technology-stealing ability is now a standard feature for all civilizations in Lekmod. Version & Installation Info
The for Civilization V is a massive community-driven expansion that transforms the game's competitive landscape. It not only rebalances the 43 original civilizations but also introduces dozens of new ones, bringing the total roster to over 80 unique leaders and nations. The Story of Lekmod: From NQMod to a Global Standard
The mod evolved from the "No Quitters" (NQ) community's desire for a more balanced multiplayer experience. In vanilla Civ V, certain strategies like "Tradition/Tall" play were overwhelmingly dominant. Lekmod rewrote this "story" by making diverse playstyles—like Wide expansion (Liberty), religious focus (Piety), or early conquest (Honor)—viable at even the highest levels of play. The Massive Civilization Roster
The mod’s list is a mix of historical titans, reworked classics, and niche cultural powers. You can view the full, detailed technical breakdown on the official Lekmod Civilization Master List. Notable Newcomers & Reworks
(Artaxias I): Focused on mountain-based yields, gaining food, production, and gold from adjacent peaks.
: A maritime powerhouse that becomes nearly unstoppable on water-heavy maps due to its naval trade and coastal bonuses.
: Often cited as one of the strongest "sim-city" (economic growth) civilizations because of its unique Sacred Grove improvement that scales with every era.
(Saladin): Built for a powerful Medieval-era military push, utilizing unique knights that shatter melee defenses.
: Significant rework featuring a Pioneer settler that ignores terrain costs and provides defensive strength, turning Washington into an expansionist threat. Current "Top Tier" Powers
Based on community consensus from competitive play and recent tier lists on Reddit, these civilizations are often considered the most formidable:
: Remains a top contender due to its flexible social policy bonuses and powerful late-game military.
: Frequently banned in private lobbies for being "too easy" to snowball into an economic victory. Madagascar
: A sleeper hit that can secure a fast religion and use high culture output to adapt to any victory condition.
To see a full breakdown of how every civilization currently stacks up in the competitive meta: Civ 5 Lekmod - 34.4 Tier List YouTube• Aug 5, 2025 Guide :: Singleplayer Lekmod: An Introduction
Lekmod is a comprehensive balance and content overhaul for Civilization V civ 5 lekmod civ list
, primarily designed for the multiplayer "No Quitters" (NQ) community
. It dramatically expands the roster, adding dozens of new civilizations while reworking vanilla ones to ensure competitive viability. Overview of Lekmod Civilizations As of recent versions (v34.x), the mod features over 100 civilizations
. This include the 43 original civilizations—many of which have received significant adjustments to their Unique Abilities (UA), Units (UU), or Buildings (UB)—and over 60 entirely new additions. Top Tier & Notable Civilizations
While balance is a core goal, certain civilizations are frequently cited by the community for their high competitive potential: S-Tier / Top Picks:
Still remain powerhouses due to their inherent science and policy advantages.
Highly rated for its unique worker replacement that can create fishing boats and move faster.
Strong coastal/naval focus with unique gold and food bonuses from water tiles.
Focused on aggressive melee combat, with units that heal after kills.
Often considered borderline "OP" depending on the version's specific tuning. Unique Gameplay Styles:
Gains food, production, and gold from mountain tiles, encouraging specific settling patterns.
A powerful "snowball" civilization that can leverage early faith and science leads.
Reworked to provide free Harbors, allowing for rapid science and production through early city connections. Major Reworks to Vanilla Civs
Lekmod doesn't just add new content; it fixes "clunky" vanilla designs: Now includes the
(Settler replacement) with combat strength and terrain-ignoring movement.
The Hanse and Panzer remain, but the UA often sees tweaks to barbarian conversion rates to make early-game aggression more reliable. (Charlemagne):
A popular new addition focusing on faith from farms and unique heavy infantry. How to Stay Updated
Because Lekmod is frequently updated for competitive balance (e.g., v34.12 released in March 2026), the "best" civilizations can shift quickly. Steam Community
is an expansive fan-made balance and content expansion for Civilization V
, primarily used by the "No Quitters" (NQ) competitive multiplayer community. It overhauls vanilla civilizations and introduces over 100 new civilizations, ensuring that nearly every choice has a distinct, viable niche. Overhauled Vanilla Civilizations
Lekmod rebalances original civilizations to ensure they remain competitive in a multiplayer environment where certain vanilla leaders were previously considered "weak" or "unplayable".
: Transformed from a "dollar-store Shoshone" into a versatile expansionist powerhouse. Its unique Settler can move like a Scout and travel unescorted, allowing for aggressive early land grabs.
: Maintains the Longbowman but sees adjustments to the Ship of the Line (reduced Ranged and Melee strength) to balance its naval dominance.
: The chance to convert Barbarians via Furor Teutonicus is increased to 100%, making early-game military buildup much more consistent.
: Shifted more toward cultural dominance in the capital, with doubled theming bonuses and significant culture boosts after discovering Acoustics. New Civilizations Highlights
The mod adds a massive roster of historical and fan-requested civilizations, each with unique mechanics that often change fundamental gameplay.
The Franks (Charlemagne): A heavy faith-based civ that gains +1 Faith from Farms. Their unique building, the Mead Hall, replaces the Colosseum to provide additional happiness and culture.
Golden Horde (Batu Khan): Focused on rapid expansion and conquest. They enter a Golden Age and receive a free Worker upon completing their unique Courthouse replacement, the Jarliq.
: Features a unique Worker replacement that has extra movement and the ability to construct fishing boats, making it an exceptional coastal expansion civ.
: Often cited as one of the strongest coastal civilizations, gaining +1 Food and Gold from water tiles and spawning with a unique work boat that isn't consumed when used.
Hittites: A solid early-game choice that starts with Mining unlocked and receives extra gold in the early turns. Competitive Standing (Tier List Insights)
While balance is a core goal, certain civilizations are frequently noted for their strength or unique difficulty in competitive play: Civ 5 Lekmod - 34.4 Tier List Aztecs (UA: +1 Faith for each Comedor; UU:
You're looking for a list of civs (civilizations) in Civilization 5, specifically with the Lekmod, which is a popular mod for the game.
Here's a list of the base game civs in Civilization 5, but note that Lekmod adds new civs and may modify or remove some existing ones:
For the most accurate and up-to-date list of civs with Lekmod, I recommend checking the mod's documentation or wiki, as it may have changed or added new civs.
Lekmod is a massive community overhaul for Sid Meier’s Civilization V, primarily designed for competitive multiplayer but widely enjoyed in single-player for its deep rebalancing and extensive new content. It currently features 77 civilizations, including the original 43 (many with significant buffs or reworks) and 34 entirely new additions. Master List of New Civilizations
The following are the civilizations added by Lekmod (as of version 34), each with unique abilities (UA), units (UU), and buildings or improvements (UB/UI).
Armenia: Built for mountain starts. Gains Food, Production, and Gold from mountains.
Australia: Versatile coastal and worker-focused gameplay. Its UU (Work Boat replacement) is highly efficient for sea-based starts.
Belgium: Strong economic and plantation focus, making it a reliable "sim-city" choice.
Brunei: Considered extremely powerful on water-heavy maps due to massive naval and trade bonuses.
Bulgaria: Cultural powerhouse that earns Science from Writer specialists.
Canada: Focused on tundra utility and diplomatic flexibility.
Colombia: A high-tier military civ with mobility bonuses, often cited as borderline overpowered in single-player.
Franks: Strong religious civilization that synergizes Faith generation with Farm tiles.
Goths: Aggressive early-game warmongers with unique military timings.
Hittites: Starts with Mining and gains extra early-game Gold.
Israel: Heavily focused on Religion and Great Prophet generation.
Lithuania: High-risk, high-reward. Features the Sacred Grove UI, which scales in power every era but makes the civ a target for neighbors.
Madagascar: The premier "Piety" civ. Gains massive Faith and Culture from Holy Sites.
Mexico: A versatile civilization often ranked in S or A-tier for its consistent growth and scientific output. Mississippi: Unique river-based trade and movement bonuses.
Macedonia: Highly flexible military civ, particularly strong for "Honor" policy starts.
Sioux: Mobile, land-based civilization with a focus on expansion and defense.
Vatican: Elite religious civ with significant bonuses for Holy City management.
Vietnam: Defensive powerhouse that excels in jungle and forest terrain. Lekmod Civilizations Tier List (v31.4)
Civilization 5 Leader Mod: Civilization List Report
Introduction
The Civilization 5 Leader Mod, also known as "Lekmod," offers a comprehensive overhaul of the game's leaders, mechanics, and balance. This report provides an in-depth look at the civilizations included in the mod, highlighting their unique abilities, strengths, and changes.
Methodology
The data for this report was gathered from the latest version of Lekmod Civ (version 2023-02-20) and may not reflect future updates. The civilizations were evaluated based on their:
Civilization List
The Lekmod Civ list includes 46 civilizations, each with its own set of unique features. Here's a summary of the civilizations, grouped by their primary playstyle: