Update 1.6.640 — Skyrim
Skyrim Update 1.6.640 was a minor but critical technical patch released for the PC (Steam) version of the Skyrim Special Edition/Anniversary Edition. It primarily focused on resolving stability and platform-specific issues that arose after the major "Creations" update. Key Changes in 1.6.640
Bethesda Account Fixes: Resolved an issue where some users were unable to log in to their Bethesda.net accounts through the in-game menu.
Creation Club Navigation: Fixed bugs related to browsing and downloading content from the Creation Club storefront.
Stability: Addressed various minor crashes and performance stutters introduced in the previous version (1.6.629). Impact on Modding skyrim update 1.6.640
This update is significant for modders because it changed the game's executable file, which often breaks the Skyrim Script Extender (SKSE64).
Mod Compatibility: If you are using mods that rely on SKSE, you must ensure you have the version of SKSE specifically built for runtime 1.6.640.
Downgrading: Many players choose to use the Skyrim Special Edition Downgrade Patcher on Nexus Mods to revert their game to version 1.5.97, which is often considered the most stable version for older "pre-Anniversary" mods. Steam Auto-Updates Skyrim Update 1
Steam typically downloads this update automatically. If you want to prevent future updates from breaking your mods, you can change your Steam update settings to "Only update this game when I launch it" and only launch the game through the SKSE loader. Update Skyrim Special Edition: A Simple Guide - Ftp
Reasons to stay on 1.5.97 (Best of Both Worlds)
- Ultimate compatibility: Hundreds of legendary mods (like .NET Script Framework and No Grass In Objects) never received AE updates. If you want a "no grass in objects" setup for ENB grass collisions, you must use 1.5.97.
- Stability: The pre-AE build is frozen in time. It will never break.
What exactly is "1.6.640"?
To understand 1.6.640, you must understand the messy nomenclature of Skyrim’s PC versions.
- 1.5.97: The "holy grail" of modding. The final build before Bethesda introduced the Creation Club dependency restructuring.
- 1.6.x (AE): The "Anniversary Edition" framework. This introduced the infamous "Address Library" shake-up.
- 1.6.640: A minor version increment over 1.6.629, specifically targeting the Steam distribution.
Contrary to rumors at the time, 1.6.640 did not introduce new quests, fishing mechanics, or Survival Mode tweaks. Those were added in the jump from SE to AE (around 1.6.318). Instead, 1.6.640 was a maintenance and compatibility patch. Reasons to stay on 1
💻 The Technical Overhaul: The Engine Upgrade
This is the part that technical players care about most. Update 1.6.640 wasn't just a content patch; it was an engine port.
- The Script Extender Dilemma: The update moved Skyrim SE to a newer compiler version. This broke SKSE64 (Skyrim Script Extender) instantly. Since SKSE is the backbone for thousands of complex mods (like SkyUI, complex combat mods, and scripted magic overhauls), this caused a massive fracture in the modding community.
- Performance: On the upside, the game now supports native DirectX 11 features more robustly and has seen optimizations for the Xbox Series X|S and PlayStation 5 via backwards compatibility. Load times on newer consoles are significantly faster.
- Asset Validation: The update changed the structure of many vanilla assets (NIF files). This means mods that altered specific meshes often caused crashes until updated by the authors.
Step 3: Scrub your DLLs
Open your Data/SKSE/Plugins folder. Delete every .dll file. Then, reinstall them one by one, making sure the Nexus page lists 1.6.640 or AE (latest) in the requirements.
Reasons to update
- Steam Autopilot: If you don't want to disable auto-updates, 1.6.640 is stable and has the best possible Creation Club integration.
- Future downloads: New mods released after October 2022 are generally only compatible with 1.6.640 (or 1.6.1170, the later update).
- The Water Fix: If you are a purist, the water shader correction is visually superior to 1.5.97.
What Was New on the Surface?
For the average player launching Skyrim: Anniversary Edition or Special Edition on PC (Steam) or console, the most visible changes included:
- The "Creations" Menu: The old "Mods" menu was rebranded and rebuilt as "Creations." This new interface merged official Bethesda content (like Fishing, Survival Mode, and Saints & Seducers) with paid community-made mods (Verified Creations) and free traditional mods into a single, unified storefront.
- Increased ESL Limit: Bethesda raised the limit for light plugins (ESL files) from 254 to 4096. This was a massive quality-of-life improvement for players with large load orders, allowing for more mods without merging files or hitting technical ceilings.
- Minor Bug Fixes: The patch squashed a handful of lingering bugs, including issues with the "Arcane Archer Pack" arrows not behaving correctly and rare crashes related to the Bittercup quest.
Step 2: Update your SKSE
If you stay on 1.6.640, go to skse.silverlock.org and download SKSE64 build 2.2.3 (specifically for runtime 1.6.640).