The Headmaster Walkthrough Game Guide -v0.15.... -best ((new)) -

The Headmaster v0.15 walkthrough focuses on balancing school discipline above 32 while training staff, such as Miss Potts, to manage weekly decay. Key updates in this version include new quests like "Many Hands for Many Bottoms" and expanded storylines for characters like Debbie. For more details, visit Altosandherdone (itch.io) The Headmaster Game Walkthrough Guide | PDF - Scribd


Ending A: Absolute Authority

  • Requirements: Authority ≥90, Rebellion ≤20, Intimidation ≥70.
  • Path: Always punish, never compromise. Expel Marcus. Back Ms. Graves in all conflicts.
  • Final choice (Day 30): “Assume full control as Headmaster.”

2.3 Hidden Stats

  • School Rebellion Level (0–100) – Triggers riots if too high.
  • Trust (per character) – Unlocks backstories.
  • Evidence – Collected items for the “Secret Ending.”

Day 2

  • Morning: Teach Class 3-B → Select “Pop Quiz” (+5 Authority).
  • Lunch: Visit Cafeteria → Talk to Sarah (new student). Choose “Firm but understanding”.
  • Afternoon: Office → Review files (unlocks backstories for Jessica & Emma).
  • Night: Optional – Return to Cafeteria for “Cleaning Duty Event” (requires Rep ≥ 15).

6. Unlocking All Major Events in v0.15

This version adds six new scenes and two alternate endings. Here is the unlock conditions: The Headmaster Walkthrough Game Guide -v0.15.... -BEST

  • Staff Room Revelation (Scene 4A): Enter staff room during lunch on Week 2, Thursday. Requires 10+ Favor.
  • Midnight Conversation (Scene 7): After night patrol, choose “Stay for tea.” Requires Stamina > 50.
  • The New Student’s Secret (v0.15 exclusive): Complete her three dialogue chains (Days 3, 8, 14). Do NOT report her to Ms. Thorne.
  • Alternate Ending 1 (Grace): End Week 3 with Discipline < 30, Favor > 40.
  • Alternate Ending 2 (Authority): End Week 3 with Discipline > 70.

Note: The “best” ending in v0.15 requires balanced stats: Discipline 45-55, Favor 35-45, Stamina 80+. The Headmaster v0